

What I did was to add shader support. The first attempt went off bad, and what happened at the end was that I messed up the whole rendering part and instead of getting a glow effect, I had a a double mirror image that was completely wrong.

After some more programming, I ended up fixing the rendering part to be correct, though at the moment the image is completely saturated. Seems that I need some more time to fix it...

1 comment:
Ummm, not bad not bad. if you have time to fix it I'm sure it gonna come out perfectly!
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