As I written earlier in my blog, I'm currently a volunteer of the International Game Developer Association - Bangkok Chapter and I'm currently the coordinator of a booth that showcases a number of game developed in Thailand that is shown in the Bangkok Film Market(BFM) at the Bangkok International Film Festival 2006(BIFF2006). As the game and movie industry are related industries, it is a good idea to be present to raise the profile of local game developers by showcasing the development projects from a number of different developers in the international setting of the BIFF2006. Since we are being non-partisan, we had a number of volunteers contact nearly all the development companies and indie projects in Thailand regarding submitting video demos of their latest products in a fixed format that would be combined to the ThaiGame Reel to showcase the latest games developed in Thailand. Since IGDA is a non-profit developer association, we do not endorse any companies, products, and tools, and we serve mostly more as an informal information center - any contacts would be forwarded directly to the associated companies.
Below are just a few pictures from in front of the Bangkok Film Market.
Since we have been invited by TAMMA (Thailand Animation and Multimedia Association) we have shared our booth with them. As noted below are some pictures from the booth which is highlighted by Ramayana an epic animation in the pre-production stages.
In this fair I would like to thank you Phot, A, Un, Dear, Rut, and Tuang for helping manage the booth with me.
Below here is just a small list of games and some screenshots that are shown in the fair which are listed by contribution in alphabetical order:
AIM
MMOG called GigOnline.
CloverSoft
A number of mobile phone games including Puzzle Warrrior.
Flying Pig Studio
Just for laughs!
GameSquare
Two mobile phone games - HellZone and CardWarrior
Imagimax
A collage of CG works from AAA titles such as Ninja Gaiden (XBOX) and etc. combined with video clips or an assorted of video games.
Iyara
PanPan3D a 3D action game for kids.
Look-kid
A collage of animation and video capture of their latest 3D Fighting PC game - Yuth which is adapted from a popular local manga.
MFEC
The latest technical demo of a PC - 3D engine under development.
PicSoft
A video showcasing how to play DiscDevil - a PC game that uses a camera system for player input.
Pinnacle
The demo shows TaiOnline their latest 3D MMOG game on the PC platform.
Polygon Devices
An example of GeoBuilder, a generic 3D world editor/level design tool and Tarot Reader - a future prediction software.
PromptNow
A demo of their dancing rhythm-based PC game is shown.
Sanuk Software
A collection of past projects done with many clients from a various number of companies.
StudioGu
A screenshot from the Interactive Novel game Angel's Tale that is on the PC platform.
Tuesday, February 28, 2006
Saturday, February 25, 2006
Silly Rule #0 - I can't teach you anything!
During the last few weeks, I was seriously pondering about learning how to play the saxophone. To be exact, I'm a huge fan of Jazz, and I do think it might be a good idea to try playing some instrument for a change instead of composing it with my computer. Anyway, while I was just browsing through the Internet looking for resources on saxophones, I stumbled upon one very interesting site that teaches new people how to play the saxohpone. In one of the sections posted there, I liked the article posted, and just wanted to highlight it.
To be exact, its pretty much the same thing I'm telling in my computer programming class :P
http://www.ryanfraser.com/lessons/rules.html
To be exact, its pretty much the same thing I'm telling in my computer programming class :P
http://www.ryanfraser.com/lessons/rules.html
Rule #0: I can't teach you anything! Neither can anybody else!
Oh no! Why is there a rule number zero? Call it my tribute to Issac Asimov. (If you haven't a clue as to why, go read Asimov. Lots and lots of Asimov.) More importantly, rule number zero is the most important rule of all. And, probably the wierdest.
You see, my theory is that all that your teacher can do is give you all of the right tools to learn. It's up to you to try and make use of them. You must become your own teacher. We can give you the resources, but it is totally up to you to make the most of them. Besides, if all your teacher does is spoon-feed you information, you won't ever become better than they are. And then the quality of saxophone playing in the world will never, ever improve. Good teachers will start off by giving you lots of information, and expect and demand you to put it to use. Eventually, every teacher's responsibility should be to become completely irrelevant to your life. Your teacher should become just one more resource for you to use to become a better person, or a better player. Even a better teacher. If you can't teach yourself, you can't help anybody else, can you?!
Friday, February 24, 2006
Democracy in Thailand in an Candid Way
In light of today's dissolving of the parliment, it reminds me to a candid discussion in which I and my colleague came up with this conclusion about Democracy in Thailand:
Democracy is for the educated. Thailand is not an educated country.
Monday, February 20, 2006
Pisal @ Economic Times (india)
I've just noticed that during one of my earlier exchanges with Shuchi Vyas, a reporter at the Economic Times from India, I was mentioned in his article though I figured that it seems my rank is a lot higher than it should - I'm not a professor :P
p.s. on a hindsight is a professor mentioned as a lecturer in other parts of the world? I'm not very sure on that O_o
http://www1.economictimes.indiatimes.com/articleshow/msid-1354546,prtpage-1.cms
Munnabhai is eying on gamesutra!
SHUCHI VYAS
TIMES NEWS NETWORK [ MONDAY, JANUARY 02, 2006 12:01:18 AM]
p.s. on a hindsight is a professor mentioned as a lecturer in other parts of the world? I'm not very sure on that O_o
http://www1.economictimes.indiatimes.com/articleshow/msid-1354546,prtpage-1.cms
Munnabhai is eying on gamesutra!
SHUCHI VYAS
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Friday, February 17, 2006
Quote of the Day (After many months :P)
I hear and I forget, I see and I remember. I do and I understand. -- Confucius
Thursday, February 16, 2006
Tuesday, February 14, 2006
Theoretically Speaking about February 14
On a curious note about February 14, I wonder and ponder upon a few things which I'll highlight in the following points:
- Why should you buy roses on February 14 when all the flower vendors actually jack up the price of roses to outrageous levels?
- Why should you buy dinner on February 14 when the service is bad due to the overload of patrons and promotions that are overpriced and mostly not decent?
- Why should you spend so much time to say someone else you love them in one day when you could in so many other days?
- What is the point about chocolate and roses when the best thing you could tell someone you love is that you love that special person?
- Is it love in the air or is it the love of commercialism?
Monday, February 13, 2006
Manusaya?
Tuesday, February 07, 2006
Koh Mr. Saxman Fansite from Japan?
Whoa, I just noticed there is a Koh Mr. Saxman fansite from Japan:
http://saxmanfan.exblog.jp/
http://saxmanfan.exblog.jp/
Thursday, February 02, 2006
Game Seminar at KMUTT - 01/02/2006
Just wanted to post a few pictures from the Game Seminar that I organized at (King Mongkut University of Technology, Thonburi Campus) KMUTT on February 1, 2006. I've invited 3 guests over to the class that includes Thanit (A), a game designer from Debuz, Polsin (Oke) a game designer from Sanuk Software, and Suphot who is a game developer currently on leave :P
Details would follow soon.
Thanit A(Standing) and Oke (Sitting) are busy thinking about answering questions from the students.
A snapshot of Oke and part of the class in the background enjoying the seminar.
Suphot decided turn back the clock and appear to be just another student in the class :P
Another shot of the class from another viewpoint during some thought provoking topics.
On a side note, I forgot to take a picture of myself!!!
Details would follow soon.
Thanit A(Standing) and Oke (Sitting) are busy thinking about answering questions from the students.
A snapshot of Oke and part of the class in the background enjoying the seminar.
Suphot decided turn back the clock and appear to be just another student in the class :P
Another shot of the class from another viewpoint during some thought provoking topics.
On a side note, I forgot to take a picture of myself!!!
Wednesday, February 01, 2006
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